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F Ed Unofficial audio vid of small snippet from first video game level prototype. Animation, programming, math example, and characters are still under R&D.
More videos on their way...
Freepartner EduVersity presents F Ed, available soon at Thee EduVerse!
Click here to go to the GoFundMe Campaign
Greetings Human Beings,
My name is Margaret Freepartner, the founder of Freepartner EduVersity, a nonprofit organization that is in the middle of crucial research and development for a novel method of STEM Education.
About 80% of College STEM Students either dropout or change their major to someth
Click here to go to the GoFundMe Campaign
Greetings Human Beings,
My name is Margaret Freepartner, the founder of Freepartner EduVersity, a nonprofit organization that is in the middle of crucial research and development for a novel method of STEM Education.
About 80% of College STEM Students either dropout or change their major to something with less requirements in mathematics. But here, at Freepartner EduVersity, you can maintain your college goals while studying with us on the side!
Using Technology, Games, Music, and Comedy, we have created a fun and engaging way to learn calculus and physics!
And what's more exciting is that we have a demo that is almost complete, but we need a little bit of help from you, please!
Between the programmer, graphic artist, sound engineer, vocalists, mathematicians, and the director, all of whom are contributing part-time or weird gig hours, we can function at a highly efficient level for $5,000 a month. Though we are based in Las Vegas, Nevada, we hire people from the wild west coast to the eastern shores of the United States, most of us working remotely.
We believe it will only take ONE MORE MONTH to finish the demo, a very primal yet functional version of the AR/VR technology we aim to create. So, if we can at least reach half of the goal (like $3,500) we can probably pull it off. If we can get closer to $10,000, that's a good two months of R&D and we can throw a bell or a couple whistles on this demo. Please support us! It would mean the world to us, because even just seeking funding and building a team has probably put F Ed at great risk of hackers and thieves who wish to steal proprietary ideas.
With great risk comes great reward. The greatest reward of all is providing an inclusive environment and means to study and get tutoring, the fun way; because college students are big kids at heart, with big dreams.
This GoFundMe fundraiser is linked to the accounts of our nonprofit, so even though we are not big enough to register as a nonprofit on GoFundMe yet, it is our intention to provide virtual capacity to other education and research institutions and provide programs that are in the best interests of students, as well as educators.
The nonprofit oversees a particular part of the tech that we know professors will fall in love with.
This is a wonderful way to get in an end-of-year tax write off, or ring in the new year by giving to a great cause!
Please, help the Freepartner EduVersity's virtual campus finish building this demo, the very first lesson. It is the foundation that started it all. For what has happened on this freshly laid virtual concrete foundation in the middle of a desert in Nevada, is nothing short of magic and miracles! We will add videos to this page in a matter of hours so that you can catch a glimpse of the magic yourself.
Thank you for taking the time to read this! And we do appreciate every red cent that your contribution represents. We will be starting other fundraisers for our for-profit company, the one that is loyal to the needs of students and will unapologetically put the needs of students above the needs of the institutional systems that have failed them.
Our programming solutions are just getting started and we can't wait to tell you all! We at Freepartner EduVersity appreciate you!
Click here to go to the Kickstarter Campaign
Click here to go to the Kickstarter Campaign
Studying with F. Ed software will be so much fun! Visit the virtual campus. It will offer real effective ways to learn in an atmosphere of creativity, with real-world problems and strategic, innovative solutions. F. Ed nurtures thinking skills, not just memorization or rote (think “boring” and “unrelatable”) training, making it so much better than any currently available tutorial software!
The F. Ed vision will use games, comedy, and music across platforms of AR, VR and other devices to teach applied math. F. Ed has developed the system and has just begun working on a rough demo. This first applied version is ready to transform from sketches to professional artwork, and an experienced Blender Animator to help finish the demo.
For the purposes of this crowdfunding campaign, F. Ed made a "Gem-cartoon"-level introductory skit. [See the simple video on this page.] Some of the VR environment is shown. The chalkboard demo included is only one of many writing utensils, and the ship is going 3-D so that it can change for variations of exercises, variables, solutions, extensive practices, and deeper analyses of concepts.
F Ed is building tutorials and supplements for the typical material covered in accredited Calculus 1, 2 & 3, and Physics 1, 2 & 3 classes, as well as relevant review material. These are common core requisite classes for many majors under the STEM umbrella.
The big innovative picture here is that postsecondary higher learning STEM should be easier to learn in a context that is relevant to today’s students! F. Ed has a better vision for this technology than has been made available anywhere else. We can't divulge all of our neoteric ideas here yet, but we know that students will not want to live without them again!
F Ed builds technology that is mindful of the potential effects and limitations of recent so-called cutting-edge technology, and will continuously work towards removing annoying tech aspects that may impede an excellent learning experience.
For those with the discerning eye of a scientist, you probably recognized right off from the demo video that we're using a Calculus 2 problem for the first level of this game. Our professorial consultants agreed that this is a great intro place to showcase the versatility of the software. You may have also recognized that we're using liquid nitrogen to fill the magnetic levitation ring. Other logical questions that can be derived from this example are:
- How can it convert from gas to liquid?
- How many moles are needed?
- How much energy is transferred?
And much more.
It is obvious how just this one Calculus 2 mockup can be expanded beyond Calculus and Physics. One can even dissect the derivative substitute to make a Calculus 1 problem out of this Calculus 2 problem.
And we are not limiting our tutorial supplements to Math and Physics; we are merely starting here.
Changing methods of learning higher mathematics among the current STEM educators is notoriously slow. There has been some change for the ease of teaching but not for the ease of learning. STEM students need to get beyond practicing their force exercises with only boxes, pulleys, and miscellaneous particles. It cannot continue like this for another hundred years. It’s not fair to the students or to the businesses, corporations, and innovators out there that want to take things to the next level. This simply cannot be left to the status quo. It continues to fail us, or at least 60 - 80% of us, statistically speaking. With STEM fail rates that high, it can’t be just about a student's ability to learn. F. Ed knows students want and can be better enabled to learn. And they deserve a team like F. Ed to give them the software tools of today to serve that dream.
F. Ed has just filed provisional patents for this breakthrough technology! Our “grand architect” is thankful for all the early support. Now it’s time to take it to the start line and see how students can advance with it! In this launch version, not only can students go on a virtual field trip, they will be able to join a group in a virtual conference room, study with a scientific community or virtual "smart" tutors, watch comedic lectures, play games, or listen to specially designed music for an engaging learning experience. Or they can do them all at once!
In the "F. Ed Unofficial Audio" video, we show how an augmented object on one hi-tech device can be supported on something as basic as a Bluetooth speaker. Simply by having an optional narrator means some extent of the program can be played through stereo on someone's daily commute. Games can turn into humorous lectures, and a lecture can turn into a mnemonic tune.
There is no reason to limit how students learn. Most people learn using a variety of senses and types of stimulation. Generally education is best achieved using a combination of learning methods. That is why it is so important that the goals of F. Ed are not compromised.
F. Ed is not going for a “Minimum Viable Product” (“MVP”). Our vision encompasses even the ease of taking quizzes either in writing, by voice or digitally. And, yes, AI will make its appearance in later iterations to broaden the context, answer common questions and even posit answers for “what if” scenarios such as changing variables or operations.
This funding will go to finishing this first prototype, to show the ease of use of the product and that it works for a diverse range of people, so that we can garner the support that will take us to the summit of our designs. F. Ed needs to contract at least a month's worth of animation work to be performed on the program Blender. A developer will continue work on several program functions, and audio techs and artists will work with the integration of advanced features. To thoroughly construct this example using the multiple methods available for this particular type of problem is more time-consuming than anyone had estimated. Another 10-20 hours' worth of wages for at least one more mathematician will also be required. With this round of funding and the help of part-time contributors, this master demo should be completed in about 6 months.
F Ed is confident that their curriculum and technology innovations will give most college STEM students the tools they need for success in the classroom that will translate to success in the workplace. With F. Ed products, students will enjoy learning so much that they won't even realize they're studying so often.
Kickstarter Backers change lives.
Kickstarter Backers help create a new future for us all.
You are invited to be a Kickstarter Backer of F. Ed. Help F. Ed change how students discover and innovate using the dynamic laws of STEM!
You may also contribute to the Freepartner EduVersity GoFundMe at https://gofund.me/9aa0d9cd
Thank you! Just one dollar of support helps give us a fighting chance to be able to compete against giant tech companies in the industry.
Just presenting this project opens up some risk to IP theft. Other challenges include format variations required for fitting across devices and platforms, GPS relationships with students using the app while in moving vehicles and mobile forms of play in real-time scenarios, meeting timeline goals, and securing enough funding to research and develop the product to its full potential as a very advanced tech education tool capable of interactivity that doesn't currently exist in this stage of the world's education evolution.
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While their software is designed for advanced playing technology, less advanced versions for more ubiquitous tech will be available. So, if you break your smart lens, you can access their products and services on your next available device.
As a digital product, there is limited packaging required. Multi-device access means that old and refurbished hardware can be used to widen the range of access.
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